Tylor Adair

UI Personal Projects: Mobile Game & Interface Design


A self-directed exploration of interface design across two distinct contexts.

A casual mobile game UI kit built around a warm fantasy aesthetic, and a comprehensive general mobile component library with a clean dark theme. Both systems were designed with consistency and flexibility in mind, building components that work together as a complete kit rather than isolated elements.

GAME UI KIT


Designed as a modular asset pack with drop-in usability in mind. Every component was built to work independently or as part of a complete game interface without modification.

GENERAL MOBILE UI KIT


A self-directed study in design system thinking. The goal was to cover every common mobile interaction pattern within a single cohesive visual language.